Portfolio
AJ Character Rig
The AJ character rig was designed for a collaborative animation project. The rig features fk/ik blending on the arms and legs, set driven key finger controls and NURBS curve slider [...]
“Remnant” Angel Wings
This angel wing is one in a set of three wings used in Matt Via’s “Remnant” game level. The geometry was optimized for the Unreal game engine, so the challenge [...]
Automatic Rigging Scripts
Automatic Finger Control Setup This mel script creates new attributes on a hand controller for each finger joint, then generates the set driven keys to connect the control to each [...]


